You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Animation Bootcamp: Animating the Spy Fantasy in Splinter Cell
Speaker(s): Kristjan Zadziuk
Company Name(s): Ubisoft Toronto
Track / Format: Visual Arts

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: This presentation focuses on what defined Splinter Cell: Blacklist animation pillars, the technical challenges faced by the animation team throughout the development and how we have overcome them. As we move toward the transition between generations, it is tempting to search for the magic bullet solution of more data, better compression and improved tech. Even if this is partly true, it is important to still make smart choices.

GDC 2014

Kristjan Zadziuk

Ubisoft Toronto

free content

Visual Arts

Visual Arts