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Session Name What Modern Interior Design Teaches Us About Environment Art
Speaker(s) Dan Cox
Company Name(s) Ubisoft Toronto
Track / Format Design
Overview This talk will discuss the parallels between interior design techniques and level art and design. Interior designers create spaces which inform people to the function and aesthetics of a space, just as we do in game development. We will examine how interior designers and environment artists are alike, the rules found in interior design, and why they are used. We will then explore how these rules can be applied in modern game spaces and the ways they can change our visual storytelling tool sets.

GDC 2014

Dan Cox

Ubisoft Toronto

free content

Design

Design

Visual Arts

Visual Arts


UBM Tech