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Session Name #1ReasonToBe
Speaker(s) Brenda Romero, Lauren Scott, Colleen Macklin, Anna Kipnis, Deirdra Kiai, Leigh Alexander, Laralyn McWilliams
Company Name(s) UC Santa Cruz, UC Santa Cruz, Parsons The New School for Design, Double Fine Productions, Independent, Gamasutra, The Workshop Entertainment
Track / Format Advocacy
Overview Inspired by the #1ReasonWhy and #1ReasonToBe hashtag discussion, join us for a rapid, fun microtalk-style celebration and exploration of what it means to be a woman in games. Each panelist will share their experience, its highs and lows, and explore a vision for a future industry that is inclusive for all. Hosted by Brenda Romero and Leigh Alexander, panelists include Anna Kipnis (Lead Programmer at Double Fine), Colleen Macklin (Associate Professor, Parsons The New School), Deirdra "Squinky" Kiai (Developer of Dominique Pamplemoose), and Lauren Scott (Game Designer, UCSC).

GDC 2014

Brenda Romero

UC Santa Cruz

Lauren Scott

UC Santa Cruz

Colleen Macklin

Parsons The New School for Design

Anna Kipnis

Double Fine Productions

Deirdra Kiai

Independent

Leigh Alexander

Gamasutra

Laralyn McWilliams

The Workshop Entertainment

free content

Advocacy

Business & Marketing



UBM Tech