You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name iOS Games in a Day: Unity Crash Course for iOS Games
Speaker(s) Gareth Jenkins
Company Name(s) 36peas
Track / Format Programming
Overview This talk will cover:
  • An overview of Unity's editor, MonoDevelop and alternatives, cross-platform runtime and asset store ecosystem
  • Quick start for built-in components (including camera management, shaders, lighting, physics and sound)
  • Control and controllers (handling touch input and gestures)
  • Primer on the difficult bits (including UI and asset/prefab management)
  • Developing for, deploying to and debugging iOS devices
  • Utilizing assets and third-party code
  • 3D and 2D support overview

GDC 2014

Gareth Jenkins

36peas

free content

Programming

Programming


UBM Tech