You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: iOS Games in a Day: Unity Crash Course for iOS Games
Speaker(s): Gareth Jenkins
Company Name(s): 36peas
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: This talk will cover:
  • An overview of Unity's editor, MonoDevelop and alternatives, cross-platform runtime and asset store ecosystem
  • Quick start for built-in components (including camera management, shaders, lighting, physics and sound)
  • Control and controllers (handling touch input and gestures)
  • Primer on the difficult bits (including UI and asset/prefab management)
  • Developing for, deploying to and debugging iOS devices
  • Utilizing assets and third-party code
  • 3D and 2D support overview

GDC 2014

Gareth Jenkins

36peas

free content

Programming

Programming