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Session Name Optimizing Mobile Games with Gameloft and ARM (Presented by ARM)
Speaker(s) Victor Bernot, Stacy Smith, Adrian Voinea
Company Name(s) Gameloft, ARM, Gameloft
Track / Format Programming
Overview Let ARM introduce you to methodologies for the efficient rendering of high quality 3D graphics in mobile games. After this theoretical overview, Gameloft will take you behind the scenes of some of their famous titles, showing how they were optimized and in particular how they identified the bottlenecks and implemented the optimizations

GDC 2014

Victor Bernot

Gameloft

Stacy Smith

ARM

Adrian Voinea

Gameloft

free content

Programming

Programming


UBM Tech