You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Lucky's Tale, Stories from the Bleeding Edge of VR Game Development
Speaker(s) Paul Bettner, Dan Hurd
Company Name(s) Playful Corp, Playful Corp
Track / Format Design
Overview Two years ago we saw the future. Huddled around Palmer Lucky's cluttered desk in 2012, we held a duct-taped device up to our eyes and peered into another world. That moment changed the course of our careers. Soon after, we founded Playful Corp and jumped head-first into the deep end of VR game development. This is our story - from the early days of crazy-rapid prototyping and instant nausea, through the ah-ha moment of third-person VR design and the amazing debut of Lucky's Tale at E3. We'll show you dozens of prototypes, share our spectacular failures, and discuss the surprising successes. Join us as we take a journey through the wild-west frontier of VR game development!

GDC Next 2014

Paul Bettner

Playful Corp

Dan Hurd

Playful Corp

free content

Design

Design


UBM Tech