You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Games as a Service: Rebooting a 4-Year-Old Game to the Top of the Charts
Speaker(s): Ramine Darabiha
Company Name(s): Halfbrick
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Halfbrick's chief product officer Ramine Darabiha tackles the age old question: can you make an old game new? Age of Zombies seemed to have run its course. Rather than sunsetting the game, Halfbrick's R&D team saw an opportunity to experiment with new ideas. The combination of new technology and rapid iterations saw the game soar to the top 20 of the US App Store, both for free and paid apps, four years after its release. Ramine will explain his process and philosophy of the reboot and how new or existing games companies should continue to realize the full potential of a game by coupling the Games as a Service model with disruptive updates.

GDC Next 2014

Ramine Darabiha

Halfbrick

free content

Production

Production