You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Level Design in a Day: How Modding Made Bethesda Better
Speaker(s) Joel Burgess
Company Name(s) Bethesda Game Studios
Track / Format Production
Overview

Modding has had a direct influence on many developers, game studios, genres, and helped shape the course of the video game industry itself. Bethesda Game Studios is no exception to the influence of modding, having provided official mod tools for all of their projects since 2002's Morrowind to their most recent game, Skyrim. This talk will touch on the historical and modern relevance of modding, as well demonstrating the many positive ways in which modding has affected the studio. Attendees will leave with a new perspective on how modding has influenced everything from community building, tools design, team workflow, DLC, and the recent surge of interest in user-generated content.

GDC 2015

Joel Burgess

Bethesda Game Studios

free content

Production

Production

Design

Design


UBM Tech