You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name One Up: How Our Game Saved a Life
Speaker(s) Oliver Miao
Company Name(s) Pixelberry Studios
Track / Format Design
Overview I never dreamed that one of my studio's games could save a life, until it happened. This talk uses real examples from our Top 100 Grossing iOS game, High School Story, to show how commercial success and social impact can reinforce each other to change lives.

GDC 2015

Oliver Miao

Pixelberry Studios

free content

Design

Design


UBM Tech