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Session Name Rules of the Game: Five Tricks of Highly Effective Designers
Speaker(s) Nels Anderson, Chris Avellone, Kim McAuliffe, Laralyn McWilliams, Richard Rouse III, Dan Teasdale
Company Name(s) Campo Santo, Obsidian Entertainment, Secret Master Plan, The Workshop Entertainment, Paranoid Productions, No Goblin
Track / Format Design
Overview Every working designer has them - unique techniques or "tricks" that they use when crafting gameplay. Sure, there's the general game design wisdom that everyone agrees on and can be found in many a game design book, but experienced game designers often have very specific rules that are personal to them, techniques that not everyone knows about or even agrees with. This fast-paced and energizing session puts five experienced game designers up on stage for 10 minutes each to share one game design "trick" that they use to make compelling gameplay. They will discuss experiences using these "tricks" on past projects in detail, helping the audience understand where the rules apply and where they may not. This session will expand your understanding of how to design games, while illuminating the unique ways some remarkable creators approach the craft of game design.

GDC 2015

Nels Anderson

Campo Santo

Chris Avellone

Obsidian Entertainment

Kim McAuliffe

Secret Master Plan

Laralyn McWilliams

The Workshop Entertainment

Richard Rouse III

Paranoid Productions

Dan Teasdale

No Goblin

free content



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