You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Taking It Personal: The Emotional Toll of Being Indie
Speaker(s): Christian Allen
Company Name(s): Serellan LLC
Track / Format: Business, Marketing & Management

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Many developers are becoming aware of the often toxic situation in game communities and social media. While the biting criticism can certainly affect developers at any studio, the situation becomes magnified when developers step away from the established origination and support that AAA studios and publishers offer. As more and more traditional developers move to small teams, crowdfunding, and increasing interaction with social media in order to support their projects, they expose themselves to more emotional and psychological risk. Christian Allen, a veteran game developer who has shipped multiple major titles, shares his experience shipping a small title from an independent studio he founded, and the emotional and personal toll it took on him, the devastating impact of which the former Marine was wholly unprepared for. Attendees will take away information on the risks for themselves and their teams, and mitigation that they can take to avoid them.

GDC 2015

Christian Allen

Serellan LLC

free content

Business, Marketing & Management

Business & Marketing

Advocacy

Advocacy