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Session Name Teaching Beyond the Industry
Speaker(s) Miguel Sicart
Company Name(s) IT University of Copenhagen
Track / Format GDC Education Summit
Overview Academic programs are graduating more students than the industry can realistically hire. For the students that will never work in games, what do we do? This talk will explain what aspects of game education can be developed to cater to the often conflicting short-term and long-term needs of the game industry, students, and school administrators.

GDC 2015

Miguel Sicart

IT University of Copenhagen

free content

GDC Education Summit

Game Career / Education

UBM Tech