You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Designing UX in WoT Blitz: What got us to Best Appstore Game 2014
Speaker(s) Olga Kachalina
Company Name(s) Wargaming
Track / Format Design
Overview Challenges will be shared of bringing real time action games from PC and consoles to touch screens without compromising or dumbing down the user experience. Knowledge will be shared about user behavior and human interactions with touch screens while building World of Tanks Blitz. The session will also address best practices for prototyping, testing and ongoing development of UX patterns for mobile games, including controls, HUD and overall user experience.

GDC Europe 2015

Olga Kachalina

Wargaming

free content

Design

Design


UBM Tech