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Session Name That Beautiful Blue Ocean
Speaker(s) Brjann Sigurgeirsson
Company Name(s) Image & Form
Track / Format Independent Games Summit
Overview Making a good game clearly isn't enough - you must be able to sell it. The key is getting visibility and buzz. This session discusses how to do that with a minimum of expertise, contacts or huge budgets. Let others take their chances on mobile F2P - making premium games for traditional platforms is actually a good idea.

GDC Europe 2015

Brjann Sigurgeirsson

Image & Form

free content

Independent Games Summit

Independent Games


UBM Tech