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Session Name Analytics in Action: Data in a Creative Culture
Speaker(s) Phil Mansell
Company Name(s) Jagex
Track / Format Business, Marketing and Management
Overview This talk will show how to use game analytics and player insights inside the creative process and discuss how integrating data can benefit development teams without undermining their creativity. Phil Mansell, studio head for Stalwart MMORPG RuneScape, will lift the lid on Jagex's internal workings and show how analytics can be used as an essential resource which empowers creative decision makers. This talk will use case studies with real data from RuneScape and Jagex's in-house tools to give examples of how analytics and user research can assist in designing and tuning live games.

GDC Europe 2015

Phil Mansell

Jagex

free content

Business, Marketing and Management

Business & Marketing

Design

Design


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