You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name Android TV Gaming: Designing (and Programming) for Success on Marshmallow (presented by NVIDIA)
Speaker(s) Lars Bishop
Company Name(s) NVIDIA
Track / Format Programming

Android Marshmallow brings many improvements and Android TV is tailor-made for great gaming, especially on game-focused high-performance platforms like NVIDIA SHIELD. To make your game stand out, a developer should not only think of a console-like gaming experience, but also an integrated Android TV app that leverages the Marshmallow goodness. Developers should take advantage of both the ubiquity of gamepads and deep-integration features like Recommendations and Deep Search on Android TV.

This session details the design decisions, coding practices, Android TV APIs, and new Android Marshmallow features that will help your game integrate perfectly into the Android TV experience. The speaker will also give an overview of the new Vulkan graphics API under Android and some tips on optimizing OpenGL ES pipelines with NVIDIA's profiling tools.

GDC 2016

Lars Bishop


free content



UBM Tech