You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Lessons Learnt from Making a Hardcore 3D Mobile Strategy Game with Unity
Speaker(s) Oleg Pridiuk
Company Name(s) Game Insight
Track / Format Smartphone & Tablet Games Summit
Overview "In this talk, Oleg Pridiuk, Games Industry Evangelist at Game Insight will share key insights into the game's 18 month production process whilst working with the Unity engine. He will reveal the challenges that presented themselves during the production pipeline, design solutions, PvP server solutions as well as the major lessons learnt whilst developing such an ambitious title for mobiles and tablets.
Featuring cutting-edge graphics, a large single and multiplayer campaign and ongoing development for a F2P title, X-Mercs: Invasion required a significant investment in development resources and technology to bring its high-end 3D experience to mobiles and tablets."

GDC China 2015

Oleg Pridiuk

Game Insight

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games


UBM Tech