You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name 'Nuclear Throne': Performative Game Development in Hindsight
Speaker(s) Rami Ismail
Company Name(s) Vlambeer
Track / Format Independent Games Summit
Overview Starting in early 2013, Dutch independent studio, Vlambeer, worked to make 'Nuclear Throne' the first ever major game to have the majority of its development broadcast integrally on Twitch. Now that the game has been out for a few months, and the livestreams have ended, all that is left is a look back at the advantages, challenges and lessons learned concerning building community while developing live.

GDC Europe 2016

Rami Ismail

Vlambeer

free content

Independent Games Summit

Independent Games


UBM Tech