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Session Name Balancing Your Game: A Formula-Driven Approach
Speaker(s) Brian Davis
Company Name(s) Wooga GmbH
Track / Format Design
Overview Game balancing can be an esoteric art form, and there are few resources available to learn about it. How long should this quest take? How much should a sword cost? How much health should a Dragon have? This session will provide you with the tools to answer these questions. An emphasis is placed on using formulas to balance the game rather than slow trial and error.

GDC Europe 2016

Brian Davis

Wooga GmbH

free content

Design

Design


UBM Tech