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Session Name Prototypes and Tears: Surviving the Early Days of VR
Speaker(s) Joe Radak, Nathan Rowe, Julie Heyde, Theresa Duringer, Sara Lisa Vogl
Company Name(s) Eerie Bear Games, LLC, SculptrVR, Inc., VRUnicorns, Temple Gates Games, Independent
Track / Format Innovation
Overview The virtual reality landscape is scary. There is something new discovered every day in VR; new techniques, theories and experiences are changing daily. This is daunting for new and seasoned game developers alike. Where do you start? What should you make? What do you share? Join five VR game developers as they answer these questions and walk through the challenges they had starting up in VR, overcoming its challenges and how they got to where they are now, and how you can do the same.

VRDC Fall 2016

Joe Radak

Eerie Bear Games, LLC

Nathan Rowe

SculptrVR, Inc.

Julie Heyde

VRUnicorns

Theresa Duringer

Temple Gates Games

Sara Lisa Vogl

Independent

free content

Innovation

Virtual / Augmented Reality


UBM Tech