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Session Name The Future of Rendering in Unity (Presented by Unity Technologies)
Speaker(s) Tim Cooper
Company Name(s) Unity Technologies
Track / Format Programming
Overview

Configuring the render pipeline in Unity has traditionally been hard to do, until now! Learn about the future of user configured rendering and how to achieve custom effects specifically for your game.

GDC 2017

Tim Cooper

Unity Technologies

free content

Programming

Programming


UBM Tech