You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name How to Scale from Simple to Complex Atlas Workflows with the New 2D Sprite Atlas Features (Presented by Unity Technologies)
Speaker(s) Johaness Reuben, Paul Tham
Company Name(s) Unity Technologies, Unity Technologies
Track / Format Programming
Overview

The new 2D Sprite Atlas is a highly flexible system that could scale from simple use cases to complex atlas workflows involving custom loading script and various packing strategies.

GDC 2017

Johaness Reuben

Unity Technologies

Paul Tham

Unity Technologies

free content

Programming

Programming


UBM Tech