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Session Name Getting the Best Bang for Your Voice-Over Buck
Speaker(s) Stephen Barlow
Company Name(s) Blyts
Track / Format Audio
Overview Adding voice-over to a game is a risky undertaking. The cost can be substantial, and if it's done poorly, voice-over can actively detract from a game's overall experience. So why take the risk? Because when it's done well, voice-over can transform a great title into an iconic one. This session will cover strategies for avoiding pitfalls during each step of the voice-over production timeline, including where to look (and not look) for talent when casting, what to include in your audition materials to ensure that actors have the right amount of information, strategies for casting actors in multiple roles to reduce cost without endangering suspension of disbelief and which personnel to include at your recording sessions, again to ensure that actors have all necessary context.

GDC 2017

Stephen Barlow

Blyts

free content

Audio

Audio


UBM Tech