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Session Name Fade to Black? Writing and Designing Sex Scenes in Games
Speaker(s) Michelle Clough
Company Name(s) Freelance
Track / Format Game Narrative Summit
Overview As games mature, the industry is gradually becoming more comfortable with tackling sex and sexuality. But while narrative designers might consider sexuality in terms of its larger human themes, they must also consider the specifics: the moments in games that depict the act of sex. This talk examines the details and provides a toolbox for how to approach sex scenes in narrative design: how to ensure the development team is on the same page, how to contextualize the sequence within the game, and how to create a compelling, appealing, and meaningful moment.

GDC 2017

Michelle Clough

Freelance

free content

Game Narrative Summit

Game Narrative


UBM Tech