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Session Name Stylized Character Creation in UE4 Mobile Games
Speaker(s) Jeremy Ernst
Company Name(s) Epic Games
Track / Format Visual Arts
Overview In this session, the character pipeline for Epic's new mobile game will be broken down and thoroughly discussed, from the modeling, texturing, rigging, and animation. Epic Games feels the pipeline is unique and offered a way for them to create hundreds of characters in a short amount of time. Every aspect of the pipeline, with detailed step-by-step instructions, will be outlined. The processes used require commonly available software packages and are simple enough for all audience levels and disciplines. Epic's new mobile game was a passion project built by a small team inside of Epic, and they look forward to sharing their techniques with you!

GDC 2017

Jeremy Ernst

Epic Games

free content

Visual Arts

Visual Arts


UBM Tech