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Session Name Still Logged In: What AR and VR Can Learn from MMOs
Speaker(s) Raph Koster
Company Name(s) Altered Tuning
Track / Format Design
Overview Games are networking the world. Titles like 'PokemonGO' are showing the industry how the world can be an MMO. Hardware coming from major companies is promising goggles and lenses and magical graphical overlays. But... if gamers are living in an MMO, doesn't that mean they're suddenly also the NPCs? The avatars? How do they call customer service? And who's community managing Earth? In this session, Raph talks about the social and ethical implications of turning the real world into a virtual world, and how the lessons of massively multiplayer virtual worlds are more relevant than ever.

GDC 2017

Raph Koster

Altered Tuning

free content

Design

Design


UBM Tech