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Session Name Telling Story Through Sound: Building an Interactive "Radio Play"
Speaker(s) Bonnie Bogovich, Michael Lee
Company Name(s) BlackCatBonifide, Schell Games
Track / Format Game Narrative Summit
Overview Before visual media monopolized popular entertainment, radio plays were the predominant way to experience stories and adventures on a weekly basis. Enhanced by voice actors, sound designers, and musicians the audience was transported into new and exciting realms. Today, with the emergence of new listening-only devices, audio-based narrative experiences are poised for a comeback. In this session join the developers of the 'Baker Street Experience', a Sherlock Holmes interactive choose-your-own-adventure for the Amazon Echo, as they chronicle their experiences and discuss the importance of audio design in building narrative environments within the current limitations of the audio-only devices.

GDC 2017

Bonnie Bogovich

BlackCatBonifide

Michael Lee

Schell Games

free content

Game Narrative Summit

Game Narrative


UBM Tech