You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Stop Killing Our Servers!
Speaker(s) Sela Davis, Jennie Lees
Company Name(s) VREAL, Riot Games
Track / Format Programming
Overview It's launch day, and the servers are down. It's the server team's fault, right? Not always. Preventative design can make sure clients and servers play nicely together. Two engineers who have worked on scalable systems large and small will walk through how client decisions can have impact on the server side and provide key takeaways on how to reduce or prevent issues. War stories from shipped games and platforms will be liberally sprinkled throughout the talk.

GDC 2017

Sela Davis

VREAL

Jennie Lees

Riot Games

free content

Programming

Programming


UBM Tech