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The Number One Educational Resource for the Game Industry

Session Name: 'Slime Rancher': A Preemptive Postmortem
Speaker(s): Nick Popovich
Company Name(s): Monomi Park
Track / Format: Design

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Overview: Wrangling slimes on an alien planet may sound like a silly premise for a game, but despite that, 'Slime Rancher' has become an indie early access hit, selling over half a million copies in its first year and receiving rave reviews. This session covers the development history of 'Slime Rancher' so far and how it was managed during its first year of Early Access.

GDC 2017

Nick Popovich

Monomi Park

free content

Design

Design