You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Creating "Heads-Up" Narratives in AR: Lessons Learned
Speaker(s) Rob Morgan, Dustin Freeman
Company Name(s) Playlines, Playlines
Track / Format Brand Experience
Overview As location-based AR enters the mainstream, veteran AR developer Dustin Freeman and interactive narrative designer Rob Morgan will discuss their experiences developing narrative-driven site-specific AR experiences, and demonstrate the enormous opportunities and unexpected pitfalls of location-based AR. Dustin and Rob will outline the design and technical tools they have developed working in location-based AR, demonstrate how narrative and gameplay can re-contextualize the user's environment to create immersion (without requiring expensive graphics), and finally will show the potential for growth in AR experiences that are fully integrated into cities, venues or conferences.

VRDC Fall 2017

Rob Morgan

Playlines

Dustin Freeman

Playlines

free content

Brand Experience

Virtual / Augmented Reality


UBM Tech