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Session Name A Long Dark Road: Blending Player and Authored Story in a Sandbox Survival Game
Speaker(s) Raphael van Lierop
Company Name(s) Hinterland Games
Track / Format Design
Overview Is it possible to successfully marry a linear, authored narrative experience to an open-world sandbox? Using anecdotes and insights gained through the ongoing development of the hit survival game 'The Long Dark', van Lierop shares hard-won lessons about community-informed development, the principles that define a successful sandbox gameplay experience, and the challenges of wrapping a story mode around the core of a popular survival sandbox, with a large vocal community of players who might just prefer you left it alone!

GDC 2018

Raphael van Lierop

Hinterland Games

free content

Design

Design

Production & Team Management

Production


UBM Tech