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Session Name Character Development in Non-Linear Spaces: 'Uncharted: The Lost Legacy'
Speaker(s) Josh Scherr
Company Name(s) Naughty Dog, Inc.
Track / Format Game Narrative Summit
Overview When Naughty Dog set out to make a huge, open-ended area for 'Uncharted: The Lost Legacy', they had to adapt their usual "wide-linear" narrative techniques to allow for more player choice, while still keeping the development of Chloe and Nadine's relationship consistent and natural. In this talk, co-writer Josh Scherr will provide an overview of Naughty Dog's story development techniques, followed by a detailed look at the writing process for this unique area, including: cutscenes and gameplay dialogue, the choices and compromises they made to make it work, and the mistakes they hope to avoid in the future.

GDC 2018

Josh Scherr

Naughty Dog, Inc.

free content

Game Narrative Summit

Game Narrative


UBM Tech