You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Denial-of-Service Mitigation
Speaker(s): Fletcher Dunn
Company Name(s): Valve
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: The internet is a harsh place for a game! In this talk, Fletcher Dunn will present a quick overview of denial-of-service attacks, standard solutions, and the unique challenges faced by games. He'll also share some details on the attacks Valve has faced and their current solutions. You'll learn the best practices developers should follow to minimize the exposure of your services and players and why robust protection requires spending money or having the right partner. Finally, he'll show how Steam partners can take shelter within Valve's networking infrastructure via the Steamworks networking APIs, to access the same solution they've developed for 'CS:GO' and 'Dota'.

GDC 2018

Fletcher Dunn

Valve

free content

Programming

Programming