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Session Name Explorations in XR Creation Tools
Speaker(s) Amy DiGiovanni, Agatha Yu, Dylan Urquidi, Ashley Pinnick
Company Name(s) Unity Technologies, Oculus, Unity Technologies, Google
Track / Format Game VR/AR
Overview This panel presents lessons in UX design from a series of in-XR tools for creating virtual worlds, games, and apps. These insights are drawn from Unity Labs' EditorXR, Google's Tilt Brush, Oculus VR's Home 2.0, and other XR authoring projects. This talk covers interface, interaction, and several tech and production techniques for using immersive tools to give people creation superpowers.

VRDC @ GDC 2018

Amy DiGiovanni

Unity Technologies

Agatha Yu

Oculus

Dylan Urquidi

Unity Technologies

Ashley Pinnick

Google

free content

Game VR/AR

Virtual / Augmented Reality


UBM Tech