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The Number One Educational Resource for the Game Industry

Session Name:

Wind Simulation in 'God of War'

Overview:

Let the wind simulation in 'God of War' blow you away! In this session, Sony Santa Monica Studio's Senior Programmer Rupert Renard will discuss the full 3D GPU fluid simulation and reasons why it's useful, share the secret sauce for speed and utility, and also what did and didn't work.

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  • GDC 2019
  • Rupert Renard
  • Sony Santa Monica Studio
  • free content
  • Programming
  • Programming