You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

AI Summit: Squad Coordination in 'Days Gone'

Overview:

Coordinating groups of AI in combat is a hard problem, coordinating groups of AI in an open world game where the enemy can come from any direction is harder yet. This talk details how groups of AI were coordinate in combat in Sony's Days Gone. This includes how squads are dynamically created, how the positions of friendly and enemy units are analyzed to identify friendly and enemy space and how this information used to position the squad to meet incoming threat and create complex squad behaviors, how a measure of the morale of the squad is calculated and how that drives the squad's actions, as well as how these system integrated with our level authoring tools.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Tobias Karlsson
  • Sony Bend Studio
  • free content
  • AI Summit
  • AI