Overview: |
This presentation will explore the tech, "the talk," and the timelines of making the heartfelt narrative-driven interactive story Wayward Strand. Written over more than five years, the game contains a massive amount of voiceover20,000 lines of interactive dialogue between characters, recorded by 14 actors, across four studios around the world, over the course of 30+ days.Like the conversations in the game itself, the conversations around how to achieve this mammoth task were central to the success of bringing the game to life. The talk will cover four main areas; Team, Planning, Production (recording phase), and Post Production and Implementationwhile illustrating the professional collaborative relationship that developed through demonstration.
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