Session Name: | Google Developer Summit: Enhancing Game Performance: Vulkan and Android Adaptability Technology (Presented by Google) |
Speaker(s): | Dohyun Kim, Hak Matsuda, Jungwoo Kim, Syed Farhan Hassan |
Company Name(s): | Google, Google, Samsung Electronics, ARM |
Track / Format: | Programming |
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Overview: | In this talk, discover a few ways to help advance your game development. The session will kick off with how Vulkan graphics API can be leveraged to improve graphics quality or performance, including performance tuning with dynamic upscaling and additional performance optimizations. Then, discussion will turn to how the Android Dynamic Performance Framework can enhance game performance and power in Unity and native C++, release in Unreal Engine as a plugin, and check how to improve thermal status and performance in NCSoft Lineage W. ARM will join Google onstage to show how game developers can implement an ADPF plugin in Unreal Engine for mobile games to enhance player experiences |