You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Read Me: Closing the Readability Gap in Immersive Games
Speaker(s) Patrick Redding
Company Name(s) Ubisoft Toronto
Track / Format Game Design
Overview

GDC 2009

Patrick Redding

Ubisoft Toronto

free content

Game Design

Design

Game Design

Design


UBM Tech