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Session Name (304) Independent Games Summit
Speaker(s) John Baez, Jonathan Blow, Kevin Bruner, Simon Carless, Russell Carroll, Jenova Chen, Jamie Cheng, Ryan Clark, Greg Costikyan, Kyle Gabler, Dave Grossman, David Jaffe, Daniel James, Jonathan Mak, Lloyd Melnick, Kim Pallister, Sandy Resnick, Kellee Santiago, Matt Smith, Kim Swift, Steve Swink, Steve Taylor, Jacob Van Wingen, Matthew Wegner, Derek Yu, Eric Zimmerman
Company Name(s) the Behemoth, Number None, Inc., Telltale, Independent Games Festival, Reflexive Entertainment/Game Tunnel, thatgamecompany, Klei Entertainment, Grubby Games Inc., self-employed, 2D Boy, Telltale Games, Eat Sleep Play, Three Rings, Queasy Games, Playdom, Intel, GameTap, thatgamecompany, Gastronaut Studios LLC, Airtight Games, Enemy Airship, Wahoo Studios / NinjaBee, Gastronaut Studios LLC, Flashbang Studios, Independent, Independent
Track / Format Game Design
Overview

GDC 2007

John Baez

the Behemoth

Jonathan Blow

Number None, Inc.

Kevin Bruner

Telltale

Simon Carless

Independent Games Festival

Russell Carroll

Reflexive Entertainment/Game Tunnel

Jenova Chen

thatgamecompany

Jamie Cheng

Klei Entertainment

Ryan Clark

Grubby Games Inc.

Greg Costikyan

self-employed

Kyle Gabler

2D Boy

Dave Grossman

Telltale Games

David Jaffe

Eat Sleep Play

Daniel James

Three Rings

Jonathan Mak

Queasy Games

Lloyd Melnick

Playdom

Kim Pallister

Intel

Sandy Resnick

GameTap

Kellee Santiago

thatgamecompany

Matt Smith

Gastronaut Studios LLC

Kim Swift

Airtight Games

Steve Swink

Enemy Airship

Steve Taylor

Wahoo Studios / NinjaBee

Jacob Van Wingen

Gastronaut Studios LLC

Matthew Wegner

Flashbang Studios

Derek Yu

Independent

Eric Zimmerman

Independent

free content

Game Design

Design


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