GDC 2008
Looking Back at LOST ODYSSEY - The Challenge of Cross Cultural Development
by Ray Nakazato
(FeelPlus Inc.)
Game Design
GDC 2008
The Art of FINAL FANTASY –Interview with Isamu Kamikokuryo
by Steve Theodore
(Undead Labs)
Visual Arts
GDC 2008
The Technology of FINAL FANTASY
by Taku Murata
(Square Enix Co.,Ltd)
Programming
GDC 2008
WiiWare Project Lifecycle: FINAL FANTASY CRYSTAL CHRONICLES, THE LITTLE ...
by Fumiaki Shiraishi
(Square-Enix)
Game Design