GDC 2011
AI Development Postmortems: Inside DARKSPORE and THE SIMS: MEDIEVAL
by Rez Graham
(Electronic Arts (Sims Division))
AI Summit
GDC 2011
AI Development Postmortems: Inside DARKSPORE and THE SIMS: MEDIEVAL
by Rez Graham
(Electronic Arts (Sims Division))
AI Summit
GDC 2011
AI Development Postmortems: Inside DARKSPORE and THE SIMS: MEDIEVAL
by Rez Graham
(Electronic Arts (Sims Division))
AI Summit
GDC 2011
Designing Games for the 43-Year-Old Woman
by Chris Trottier
(Zynga)
Game Design
GDC 2011
Seven Ways a Video Game Can Be Moral
by Richard Rouse III
(Ubisoft Montreal)
Game Design
GDC 2011
Seven Ways a Video Game Can Be Moral
by Richard Rouse III
(Ubisoft Montreal)
Game Design
GDC 2011
THE SIMS 3 Create-a-Sim User Experience
by Sammi Kim
(Electronic Arts)
Game Design