Game Developers Conference 2021
Collaborative Game Development with NVIDIA Omniverse (Presented by NVIDIA)
by TJ Galda
(NVIDIA)
Design
Game Developers Conference 2021
DevTools for Harnessing Ray Tracing in Games (Presented by NVIDIA)
by Aurelio Reis
(NVIDIA)
Programming
Game Developers Conference 2021
NVIDIA DLSS Overview & Game Integrations (Presented by NVIDIA)
by Andrew Edelsten
(NVIDIA)
Programming
Game Developers Conference 2021
NVRTX Artist Guide (Presented by NVIDIA)
by Richard Cowgill
(NVIDIA)
Design
Game Developers Conference 2021
The Technology Behind NVRTX (Presented by NVIDIA)
by Evan Hart
(NVIDIA)
Programming