Game Developers Conference 2024
Autodesk Developer Summit: 'FINAL FANTASY XVI': Wrangling Complexity to ...
by Eitaro Iwabuchi
(SQUARE ENIX CO., LTD.)
Visual Arts
Game Developers Conference 2024
Cinematic Workflow and Pipeline of 'FINAL FANTASY XVI'
by Eitaro Iwabuchi
(SQUARE ENIX CO., LTD.)
Production & Team Leadership
Game Developers Conference 2024
Cinematic Workflow and Pipeline of 'FINAL FANTASY XVI'
by Eitaro Iwabuchi
(SQUARE ENIX CO., LTD.)
Production & Team Leadership
Game Developers Conference 2024
Designing Active Time Lore for 'Final Fantasy XVI'
by Momoka Aono
(Square Enix Co., Ltd.)
Design
Game Developers Conference 2024
Designing Active Time Lore for 'Final Fantasy XVI'
by Momoka Aono
(Square Enix Co., Ltd.)
Design
Game Developers Conference 2024
Fair Play Summit: Kind Games: Designing for Prosocial Multiplayer
by Daniel Cook
(Spry Fox)
Fair Play Workshop
Game Developers Conference 2024
Fair Play Summit: Kind Games: Designing for Prosocial Multiplayer
by Daniel Cook
(Spry Fox)
Fair Play Workshop