GDC 1999
Changing for the Better: Redefining Game and Hardware Development throug...
by Bernie Stolar
(Sega of America)
Production
GDC 1999
Choreographing Dynamics
by Bernie Stolar
(Sega of America)
Programming
GDC 1999
Conference Keynote: Shigeru Miyamoto
by Shigeru Miyamoto
(Nintendo Co. Ltd.)
Business & Marketing
GDC 1999
Don't Starve the CPU! Making the best of Memory Bandwidth
by Herbert Marselas
Programming
GDC 1999
The Future of Interactive Entertainment
by Phil Harrison
(Sony Computer Entertainment)
Business & Marketing
GDC 1999
The Quake 3 Arena Rendering Architecture
by Brian Hook
(Oculus)
Business & Marketing