Game Developers Conference 2024
'Marvel's Spider-Man 2': 10 Years of Procedural Content Creation
by Xray Halperin
(Insomniac Games)
Visual Arts
Game Developers Conference 2024
A Sound Strategy: Audio Project Planning for 'Marvel's Spider-Man 2'
by Jesse Allen
(Insomniac Games)
Audio
Game Developers Conference 2024
Adapting Foley Techniques for Interactivity: Lessons Learned on 'Marvel'...
by Zack Bogucki
(PlayStation Studios)
Audio