by Marcin Przybylowicz (CD Projekt RED)
by Iain Dodgeon (OKRE)
by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Yifat Shaik (York University)
by Igor Aleksandrowicz (Paradox Development Studio)
by Fabien Gravot (SQUARE-ENIX)
by Ed Tumbusch (Velan Studios)
by Marina Diez (Three of Cups Games)
by Ben Arfmann (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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