by Chris Zimmerman (Sucker Punch)
by Yifat Shaik (York University)
by Marcin Przybylowicz (CD Projekt RED)
by Fabien Gravot (SQUARE-ENIX)
by Marina Diez (Three of Cups Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Ben Arfmann (Insomniac Games)
by Ed Tumbusch (Velan Studios)
by Hitoshi Mishima (CAPCOM)
by Iain Dodgeon (OKRE)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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