You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: The Day Fun Became Real. Augmented Reality and its Use in Invizimals
Speaker(s): Dani Sanchez-Crespo
Company Name(s): Novarama
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Augmented Reality is a new paradigm in game design that can generate new experiences with a deep sense of immersion and realism. This session shows how Augmented Reality was implemented into Invizimals, one of the first commercial AR-based titles, by Novarama and published by Sony Europe. The session focuses on identifying the key issues, decisions, risks and opportunities game designers must keep an eye on when designing Augmented Reality based experiences.

GDC 2010

Dani Sanchez-Crespo

Novarama

free content

Production

Production