You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Localizing for the Spanish Speaking Community
Speaker(s): Victor Alonso Lion, Diana Diaz Monton
Company Name(s): Pink Noise, WordLab
Track / Format: Localization Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: With more than 329 million speakers worldwide, Spanish is consolidating its position as a key language for localization. However, the wide number of Spanish-speaking countries and array of dialects continues to pose a challenge to the localization process. Using a series of real-life examples, Victor Alonso Lion and Diana Diaz Monton will take a closer look at language, introducing the audience to the Spanish-player and highlighting the key decisions and the Spanish speaking processes necessary for successful game localization. From Neutral Spanish to specific country-markets, they will analyze different approaches and how these are perceived by the player and the specialist press.

GDC 2010

Victor Alonso Lion

Pink Noise

Diana Diaz Monton

WordLab

free content

Localization Summit

Localization / QA